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Neil Blevins
soulburn3d



Location:
Corte Madera, USA

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April 2002

Last Updated:
21 November 2008

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Kyte
3ds max, Brazil r/s
October 2008


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This is another rough concept sculpt made in Mudbox 2.

Made a simple base mesh in max, sculpted all the detail in mudbox 2 (the final mesh is 16 million tris), then back to max to be rendered in Brazil 2.0. Depicts a predatory creature who glides in the thick gas filled atmosphere of an alien planet, much like how a sting ray would glide in our earth's oceans.



Click here to see a turntable (approx 10 meg).

 
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